Blog : Insight on sound & L10n

Blog : Insight on sound & L10n

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Tag: Korean game industry

[Musai Studio] Korean game market analysis through ‘2022 White paper on Korean Games’

The Korea Creative Content Agency, one of the government agencies in the Republic of Korea, publishes a game white paper…

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4 weeks ago

[Musai Studio] Are you interested in K-Content? Here’s WelCon Marketplace.

Due to the global pandemic of COVID-19, major game exhibitions such as Gamescom, Chinajoy have been reduced or canceled in…

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1 year ago

[MUSAI] Statistics Based Analysis of the Korean Localization Market Part 2. Recording Studios

In the previous article, we discussed the Korean translation business based on the official statistical data provided by the Korean…

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1 year ago

[MUSAI] Statistics Based Analysis of the Korean Localization Market Part 1. Translation Business

In November 2020, we’ve released an article regarding ‘Statistics Based Analysis of the Korean Localization Market’ through our blog. http://blog.musaistudio.com/musai-get-ready-for-2021-statistics-based-analysis-of-the-korean-localization-market-part-1-translation-business…

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1 year ago

[Musai Studio] 2021 White paper on Korean Games (Latest trend of the Korean Game Market)

  The Korean Creative Content Agency publishes a white paper on Korean games every year. The most recent version was…

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1 year ago

[MUSAI] Game Sound Insight, ① Staffs in a Recording Session

2021-11-19     Sound is an essential element to determine the immersion of the game. After completing all the preparation…

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1 year ago

[MUSAI] ‘Call of Duty: Vanguard’, the Story behind the Korean Voiceover and Feedback from Gaming Influencers

2021-11-12   Call of Duty: Vanguard (referred to as Vanguard) was unveiled on November 5th. This brand-new Call of Duty…

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1 year ago

Musai Studio Joined ‘Practice and Application for Translation Business’ program from Incheon National Univ. as a Game Localization Specialist

2021-11-05   November 3, Incheon National University opened a special seminar on translation practice. Musai Studio was invited as a…

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1 year ago

[MUSAI] Konsoler’s 4th Anniversary Interview and the 2020 Best Localized Video Games Award Trophy

2021-10-29   After the outbreak of Covid-19, we are spending more time at home ever before. It made people keep…

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1 year ago

[MUSAI] Feeling about Localization Issue of ‘Squid Game’ as a Korean Language Localizer

2021-10-22   October 13th, Netflix officially announced that <Squid Game> had over 100 million viewers. While the series takes the…

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1 year ago

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