The Korea Creative Content Agency, one of the government agencies in the Republic of Korea, publishes a game white paper...
Korean game industry
Due to the global pandemic of COVID-19, major game exhibitions such as Gamescom, Chinajoy have been reduced or canceled in...
In the previous article, we discussed the Korean translation business based on the official statistical data provided by the Korean...
In November 2020, we've released an article regarding 'Statistics Based Analysis of the Korean Localization Market' through our blog. http://blog.musaistudio.com/musai-get-ready-for-2021-statistics-based-analysis-of-the-korean-localization-market-part-1-translation-business...
The Korean Creative Content Agency publishes a white paper on Korean games every year. The most recent version was...
2021-11-19 Sound is an essential element to determine the immersion of the game. After completing all the preparation...
2021-11-12 Call of Duty: Vanguard (referred to as Vanguard) was unveiled on November 5th. This brand-new Call of Duty...
2021-11-05 November 3, Incheon National University opened a special seminar on translation practice. Musai Studio was invited as a...
2021-10-29 After the outbreak of Covid-19, we are spending more time at home ever before. It made people keep...
2021-10-22 October 13th, Netflix officially announced that <Squid Game> had over 100 million viewers. While the series takes the...