Blog : Insight on sound & L10n

Blog : Insight on sound & L10n

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Category: Insight for L10n & Voice-over

[Musai Studio] Interactive Contents, Break The barriers between Game And Media contents (Feat. As Dusk Falls)

‘As Dusk Falls’ was released last July through Xbox Game Pass in Korea. According to the official website, Xbox.com states…

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5 months ago

[Musai Studio] Our Take on “Script Adaptation” Part 2

In the last article, we shared our thoughts on what script adaptation is, why it is necessary for localizing video…

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7 months ago

[Musai Studio] Our Take on “Script Adaptation” Part 1

Since 2021, we at Musai studio launched and have been running a dedicated team only for the script adaptation. *Reference…

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8 months ago

[Musai Studio] Marketing with Voice Actors

In Film and Television, celebrity actors are all the rage. However, in the gaming industry, voice actors are the real…

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10 months ago

[MUSAI] Statistics Based Analysis of the Korean Localization Market Part 2. Recording Studios

In the previous article, we discussed the Korean translation business based on the official statistical data provided by the Korean…

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12 months ago

[MUSAI] Statistics Based Analysis of the Korean Localization Market Part 1. Translation Business

In November 2020, we’ve released an article regarding ‘Statistics Based Analysis of the Korean Localization Market’ through our blog. http://blog.musaistudio.com/musai-get-ready-for-2021-statistics-based-analysis-of-the-korean-localization-market-part-1-translation-business…

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12 months ago

[MUSAI] How to localize STORY-oriented games

  Video games have become a direct reflection of our cultural identity, symbolizing artistic dimension and expression of modern-day values.…

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1 year ago

[MUSAI] Game Sound Insight, ① Staffs in a Recording Session

2021-11-19     Sound is an essential element to determine the immersion of the game. After completing all the preparation…

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1 year ago

[MUSAI] Feeling about Localization Issue of ‘Squid Game’ as a Korean Language Localizer

2021-10-22   October 13th, Netflix officially announced that <Squid Game> had over 100 million viewers. While the series takes the…

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1 year ago

[MUSAI] What Issues can be Encountered When Localizing a Game under Development?

2021-10-15   The concurrent release to the global market which is called ‘simship’ has now become an essential trend in…

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1 year ago

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