[MUSAI] The reliability change of the source language text in the gaming localization industry
2020-12-04 Even though we are aware that life has been rapidly changing, it’s still not easy to adapt to…
2020-12-04 Even though we are aware that life has been rapidly changing, it’s still not easy to adapt to…
2020-11-20 In the previous article, we discussed the Korean translation business based on the official statistical data provided by…
2020-11-12 November. The time of the year when people are usually associated with year-end events such as Thanksgiving and…
2020-10-22 In general, various materials and data are required for game localization like below. Project proposal with the concept…
2020-10-16 Similar to other entertainment industries like movie and music, genre in games is very various. According to the…
2020-10-07 If you are planning to launch your game globally, no matter what kind of product it is, you…
2020-09-28 There are tons of things to be considered for game development, but the target market must be one of…
2020-09-23 You may hear the word ‘draft translation’ at least once in your daily life even though you are…
2020-09-11 Have you ever happened to experience to be confused from the terms related to dubbing when you communicate…
2020-09-01 In the previous article, we took a look at the role and importance of localization project managers. The localization…