December 13, 2024

BLOG : Insights Into Game SOUND + LOCALIZATION

[INVEN] Why CDPR is so serious about localization

Finally, [Cyberpunk 2077: Phantom Liberty] was released on September 26th. Congratulations!

The Phantom Liberty Seoul Tour ended in Seongsu-dong on September 16th and 17th, and 4 guests from CDPR headquarters came to Korea to promote Phantom Liberty.

Among them, Localization Director Mikołaj Szwed and Localization Manager David Trieu, who have worked directly with us on a number of localization projects from Qwent and Thronebreaker to Cyberpunk 2077 and most recently The Witcher 3, visited our Musai studio for an interview with INVEN.

 

[PIC #1] Localization Director Mikołaj Szwed, Localization Manager David Trieu And Musai CEO Inwook Yi

We had the chance to talk to them about CDPR’s philosophy on localization in a media interview with INVEN, a major gaming media in Korea, please check out the article for more details.

https://www.inven.co.kr/webzine/news/?news=288880

[Interview] Why CDPR is so serious about localization

It’s very rare for a localization director to attend an in-person gaming event like the Phantom Liberty Tour Seoul. Also, they’re communicating directly with gamers through this event, which shows their philosophy about localization.

 

One Korean user left a comment on the article about the Phantom Liberty.

“한국을 이렇게 챙겨주는데 어찌 싫어하겠냐…”
“How could I hate CDPR cause they really take care of Korea like this…”

 

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