Many gamers all over the world are very excited about the newly released game, It Takes Two, published by EA.
It Takes Two, released on last 26th, is a corporative action-adventure game about a couple on the verge of divorce who magically turned into dolls. Family and love, which may easily be lame for a theme is well blended and depicted with cooperative mechanics of its gameplay, and each challenge is designed to add a fresh touch to the game combining various genres of games together.
The users and critics’ response were immediately observed on the stats; just two days after release, the title was ranked on 7th of the Top Sellers chart for the 4th week of March. With more than 12,000 reviews, the current user rating is ‘Overwhelmingly Positive,’ and it is also maintaining an outstanding average score of 90 out of 100 from the major media including Metacritic.
The Korean users’ response is also very hot. Many social media influencers praised its story-telling and unique play style that anyone can enjoy. Some reviewers even expected the game to be nominated for the GOTY (Game of the Year) award, which will be awarded later this year. Many other users said they had so much fun playing the game with their girlfriends or wives, and the users who have been fans since their previous game, A Way Out, were very pleased that the title was officially subtitled in Korean.
“A perfect 2-person-corporation game. The minigames that pop up time to time are very simple, yet very interesting, make me keep playing it.”
“Played through the end with my wife. She loved it the whole time… hope they make more games like this.”
Localization, the connection between various games of different genres and our users. It was such a pleasure to localize such a fine title, It Takes Two, and the tremendous support from the users makes us happy. More titles to reach our users with good localization, may Musai be the strongest bridge.
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