[INVEN] Why CDPR is so serious about localization
![](https://blog.musaistudio.com/wp-content/uploads/2023/09/139_2023_인벤인터뷰-1-1024x576.jpg)
Finally, [Cyberpunk 2077: Phantom Liberty] was released on September 26th. Congratulations!
The Phantom Liberty Seoul Tour ended in Seongsu-dong on September 16th and 17th, and 4 guests from CDPR headquarters came to Korea to promote Phantom Liberty.
Among them, Localization Director Mikołaj Szwed and Localization Manager David Trieu, who have worked directly with us on a number of localization projects from Qwent and Thronebreaker to Cyberpunk 2077 and most recently The Witcher 3, visited our Musai studio for an interview with INVEN.
![](http://blog.musaistudio.com/wp-content/uploads/2023/09/Musai_Inven_Interview-1024x576.jpg)
We had the chance to talk to them about CDPR’s philosophy on localization in a media interview with INVEN, a major gaming media in Korea, please check out the article for more details.
https://www.inven.co.kr/webzine/news/?news=288880
[Interview] Why CDPR is so serious about localization
It’s very rare for a localization director to attend an in-person gaming event like the Phantom Liberty Tour Seoul. Also, they’re communicating directly with gamers through this event, which shows their philosophy about localization.
One Korean user left a comment on the article about the Phantom Liberty.
“한국을 이렇게 챙겨주는데 어찌 싫어하겠냐…”
“How could I hate CDPR cause they really take care of Korea like this…”
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